Gaming


hate plus

Back in 2012, Christine Love, a Toronto-based game developer released her first commercial game in the form of Analogue: A Hate Story.1 She had made some games before then, like don’t take it personally, babe, it just ain’t your story and Digital: A Love Story, but these were free to download. You may remember me mentioning Analogue before. Indeed I enjoyed it quite a lot. It seems like a lot of people, who enjoyed Analogue, were also curious to learn the story of how the society on the Mugungwha had degraded to such an extend, which sparked the sequel, Hate Plus. The sequel delivered on that front and it was definitely an interesting ride seeing how Love envisioned the erosion would go.

I won’t, however, linger on how I found the game nor my thoughts on said erosion. Maybe I will at some point write a review of it to discuss those elements. For now, though, I wish to discuss a very specific part in the game that takes place during Hyun-ae’s route. During the third and final day of the game, when the player boots up the computer again to continue his or her journey with Hyun-ae through the newly discovered logs, Hyun-ae begins by asking whether the player will bake a cake to share with her. The previous day had ended with the player and Hyun-ae discovering the ultimate fate of *Mute during Year 0. Hyun-ae wishes to lighten the atmosphere with cake as she is still in shock over what she had learned. (more…)

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The unfortunate news broke late Sunday evening in my timezone and hit me quite unexpectedly. I have so much respect and admiration for Mr.Iwata. It was obvious in a lot of his personal touches, Iwata Asks, Nintendo Direct, and Nintendo now reaching out to more third party developers, that he loved gaming and Nintendo. So I thought I’d play Balloon Fight as tribute to the late Nintendo’s president since Mr. Iwata had personally worked on the programming for this early NES game.

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Sorry for the low quality. It’s taken on my camera. The red balloon fellow is you. The other 5 are enemy ballooners whose balloons you have to pop.

The game isn’t particularly long. I believe I finished the Player 1 game in under 2 hours. However I used save states to help me along since you only get 3 lives before you are sent back to the start.1 Without save states the game would have taken me much longer. I did however wish to finish the game and write this blog post within this week, so I cheated a little. If you’ve played Balloon Fight before, you know the game is endless, so you may be wondering how I “finished” it to begin with. Mainly I mean I finished all 12 unique phases of the game. After phase 12, the game starts looping back to phase 4 (albeit the counter doesn’t loop, so the game calls it phase 13 and so on). (more…)

I was going to skip doing this this year, but then I felt sort of sad about not reminising about what I’d played, so even if this post is long overdue, here it is! (Unfortunately I have no idea if I’ll be back to regular blogging any time soon. My free time is rather strained due to multiple hobbies, work, trying to study, and real life obligations. But I haven’t forgotten about this site! And I still hope to come back at least semi-permanently).

I didn’t really get much done in 2014. It was a busy year for me and I only managed to finish 11 games. So far my momentum in 2015 has been better, so hopefully I get more games finished this year!

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The Game that Lived Up to the Hype
Bravely Default (3DS) (more…)

I know I haven’t made a post since April, but I really want to continue my tradition of thinking about all the games I’ve finish in the ending year, so here I am making my first post in a very long while. Hopefully this gets me out of my slump and I can try and write more posts from now on. Overall 2013 was a pretty good year for me as I’ve increased the amount of games I’ve finished to 28 (including everything I beat and completed)! Which is another step up from 2012’s 22! Granted I finished more short games this year as well, but still I’m quite proud. :D Like with last year’s Year End Musings, I will add a little title to each game to make it a bit more colourful and to avoid making this into a top 10 list. (Really how can people pick and choose? I love all my games for different reasons). As with previous years, this list includes games I’ve finished in 2013 and not just the ones that were released last year. With such a big backlog, I honestly only end up playing a handful of games (sometimes less!) from the same year. Anyways, onto the list~

fea mini bannerThe Sequel Which Managed to Exceed My Hype
Fire Emblem: Awakening (3DS)

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FE Awakening logo

It is no secret that I’m a huge Fire Emblem fangirl. I’ve enjoyed each entry I’ve played so far (some more than others of course). So I already knew I would be picking this game up (and in fact I still waiting for my copy to arrive). But curious what sort of demo Nintendo gave the newest game and wanting to have a taste before the real deal arrives, I decided to play the demo anyway. Sufficient to say, I cannot wait to get my hands on the game now. (more…)

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I always wanted to try the original Style Savvy for Nintendo DS, but I never got around to it unfortunately. Curious about the franchise, I decided to try the demo for the latest game up on the Nintendo 3DS’ eshop. Unfortunately, I was not able to try the demo that requires you to save it on system data since I didn’t have enough space, but I did try the second demo that could be saved on a memory card, so this mini impression pertains only to this one demo.

The demo I was able to try dealt with the fashion show part of the game. In the demo, I was given a specific look I was supposed to demonstrate and I had to pick the model I felt would best help me, then her make up and hair, and finally I had to pick out the outfit. Being someone who is pretty crazy about customization, I had a lot of fun picking out the outfit. I tried my best and I managed to win the fashion show too, after which the demo ended. It was a short demo, but it gave me a taste of how addictive Style Savvy can be. Sufficient to say, I will definitely be picking up the 3DS game at some point. It’s great to see a “girly” game done with such effort and dedication. The sheer amount of clothing the game boosts along with the very pretty graphics tells me that Nintendo and syn Sophia took their female customers seriously and put a lot of work into this game. And I can totally get behind supporting that!

style savvy trendsetters fashion show

The fashion show part of the game, which the second demo allows you to try out.

But that’s not to say only girls can enjoy this game. It’s clear based on the marketing that Nintendo is aiming this at women, but the game is so well made that anyone, who likes games with extensive clothing customization, would probably enjoy it. In fact, I’ve seen a few guys online say they enjoyed the game too!

–SW

Continuing the tradition I started last year, I’m doing another Year End Reflection for all the games I’ve played in 2012. Not to worry though, I haven’t finished very many (just 22), so this won’t be too long. That said, I’ve managed to out-do myself this year: I’ve beaten 18 games and completed 6 versus 2011’s 17 beaten and 4 completed. It’s not much, but it’s still something~ Last year I just listed the games I’ve finished with my thoughts, but I think that’s a little boring, so I’ll be trying something different this year. It’s not a top whatever list and I will still be listing all the games, but I thought adding little titles to them would make things more fun. Every spiel is spoiler free too. :)

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The Game that Took too Long to Finish
Breath of Fire II (SNES)

This game wasn’t particularly long nor did I end up clocking many hours in it (about 30 or so), but it took me forever to finish it because I kept playing it off and on for over a year! The fact that it was on my old laptop may have had something to do with it… Either way, BoFII was a fun game overall. The localization was pretty bad by today’s standards, but even then I managed to find a few characters I liked and got interested in the world and story of the game. There were definitely some very interesting concepts in this game for its time; like customizing your own town, and fusions that power-up and change the character’s appearance. For a sequel, it is one of the best, I feel, because it took what was good about the first game and strengthened the first game’s weak points; namely, story and characters were more complex and it added a few unique (for its time) features. I would say barring the translation, the game aged very well. (more…)

I’m sure all of us had, at one point in our lives, purchased a tie-in game only to find that it is less than stellar. Maybe it was Superman 64, or the E.T. game for Atari? Perhaps one not that bad, but disappointing enough to make us think twice the next time. I sure have. Fortunately for Mickey Mouse, most of his excursions into video games have been good. From the original Illusion games on the Genesis-to-Kingdom Hearts-to this demo. Having only a very vague memory of playing Castle of Illusion and enjoying it at a friend’s house, I wasn’t as hyped as some about Power of Illusion, but I was expecting a good game given the pedigree of the developers (they worked on Monster Tale for NDS) and the fact that the game was being tied to both Epic Mickey and the old Illusion games. Sufficient to say, the demo definitely delivered. (more…)

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