This is kind of late, but I’ve been trying to finish moving all my old posts from Blogger onto this blog. Good news is I only have a few more posts left to move and because I’m almost done, I decided to go ahead and write a brand new post for this blog. =) I got the idea for this post from someone else’s blog a while ago and thought it was a really good idea so I’ve decided to do my own year end reflection about all the games I finished in 2011. So here we go~

Sveta: Human and Beast forms

Golden Sun: Dark Dawn — I absolutely adored the GBA games, so when this was announced, I was super excited. I was a little disappointed since it wasn’t as good as Lost Age, but I still had a lot of fun with the game and I loved seeing all the kids of the heroes from the first two games. The characterization was a bit weak and the plot felt as if it went off on a small tangent (but with the “to be continued” I expect them to tie up everything in the next game). I really do hope we get another game with such a tease at the end. I don’t know how well this game sold (not too well I think given that I saw it slashed in price to 10$ :/) but I do hope that Nintendo will continue the series nonetheless. Also, thank you Camelot for creating Sveta. I love beastwomen (and men) and Sveta was a really cool character. I liked how she wasn’t aggressive or hyper or angry, like the usual characterization given to beastmen/women, but instead very level-headed and intelligent.

999: 9 Hours, 9 Persons, 9 Doors — I love this game! It’s my favourite game from 2011 and definitely in my top 5 favourite games of all time. The characters were just a lively group and the story was really addicting, interesting, and well executed. The climax was perfect and all the twists took me by surprise. The writing was superb (good job Aksys~) and was a big reason why this game is so great (being a adventure game). There is a sequel announced in Japan for 3DS and Vita and if we don’t get it in English, I will be a very sad person.

Pokemon SoulSilver — Ever since the clock died on my Silver and Crystal carts, I’ve been waiting for the remake and I was not disappointed. The remake brought colour and more life to one of my favourite Pokemon regions and games. And if my memory isn’t off, I do believe Game Freak made the remake slightly harder than the original, or at least I don’t remember Falkner being so tough or fighting tooth and nail with Clair. Oddly enough, Red seemed a lot easier in this game than in the original, but it may be because I actually level grinded a bit before I faced him (still I was 10 levels lower) due to the fact that everyone was saying he was super hard. I beat him on my first try, whereas in Silver I had to try about 3 times before I managed to win. Oh well, still a good game and the pokewalker was a really neat addition. I also liked how the first pokemon followed you around. It was so cute~ :3

Dissidia 012 Prologus: Final Fantasy — So this was kind of a demo and prologue to Duodecim, but it was actually worth the 3$ it cost as the arcade mode is pretty extensive and you also get Arieth as a support character for the final game (which I have yet to play). Truth be told, I wasn’t sure whether I would even like this game as I’m pretty terrible with fighters, but to my delight, I actually enjoyed it a lot. It plays more like a one-on-one brawler than a fighting game, so I was actually able to get better at it. RPG mode helped me a lot too. (^/////^)

Higurashi When They Cry: Episode 1 — This is another game that disappointed me. The actual game was really interesting (even though I watched the anime and know how it all ends) but the writing left a lot to be desired, and since this is a Visual Novel, the writing is the most important aspect. It wasn’t all bad, but there were two points in the game where I could barely make out what was written because the sentences simply made no sense. I want to point out that the writing I refer to is not the original Japanese (which I don’t doubt is probably really good as the story is really interesting), but the English writing (which includes translation and adaptation). Still looking forward to eventually picking up the PC version of the whole first part and since Manga Gamer’s later releases have gotten a lot better, I’m going to be optimistic. =)

Cute no? Who can resist~

Flying Hamster — I picked this up because the art was so adorable and it’s a really whimsical and cute game. I’m not very good at shooters (this is a horizontal third person shooter), but I still enjoyed the game a lot and try Hard Mode from time to time to see if I can get any further. I definitely don’t regret giving this a try. The ending was pretty funny and cheeky too~

Pokemon Black — Unlike a lot of people, I actually enjoyed the Sinnoh games, but Black/White was definitely a step in the best direction for the franchise. The region really feels alive (Castelia was amazing, although the people running back and forth weren’t a good idea, rather,I’d fill it with more NPCs to make the city feel like it’s packed) and the heavier emphasis on story really helps the game shine. I definitely also liked the MC designs this generation a lot more. Gen 3 & 4’s MCs weren’t bad but there was always something about them that bugged me (May’s hair was really weird, Brendan’s hat, Dawn’s skirt- she’s suppose to be out in the wild.) But I liked both designs this gen. Female MC was better (and since I play as the female…well I was happy. xD ) Also N~ He’s one of my favourite rivals and characters overall. :3

Arc the Lad –Heard good things about it so I decided to try it. It was a pretty average game, albeit I did have fun with it. The sequel is suppose to be a lot better and I will be trying that sometime in the future. Being from the PS1 era, the dialogue was a bit too cheesy for my tastes, although the cheese did bring a smile to my face from time to time. Other than that, I was sort of perplexed why there was only 1 playable female character (versus 6 male characters). I’m pretty used to there being more male characters, but it was really disproportionate in this game.

Final Fantasy II — Ah, the black sheep of the series. I really don’t know why this game is so disliked. Perhaps it has something to do with the crazy difficulty of the original? I played the GBA remake in Dawn of Souls. I actually liked the level up system. It was very unique and made it easy to create the kinds of characters I wanted. The story was also surprisingly good for an NES game and I even grew to like a few of the characters. Now if I were to choose my black sheep of the series it would be FFVIII. =P

Shin Megami Tensai: Devil Survivor — Another DS gem~ I had so much fun with this game. I loved the SRPG interface and RPG battles. It was such a nice blend of genres. The story was interesting and I love having routes in games. The final battles on the last day were pretty hard and a few took me a few tries to win, but they were never super frustrating (ok some of the final bosses were a little cheap). In fact, I felt really good once I beat it because I really did feel like me and the MC did the impossible! xD Oh, I went with Atsuro’s route on my first playthrough (for those who are curious). I have yet to do any other routes, but hopefully I’ll return to the game soon enough. =)

From the Abyss — This was actually a really short game and nothing about it really stands out to me. The story was pretty simple and there weren’t any NPC that I really grew attached to (although Helen came close). The customization was pretty good. If I hadn’t gotten this on sale for 20$, I would have probably been really disappointed and angry.

Atelier Annie ~Alchemists of Sera Island~ — Another game I really enjoyed. I heard good things about the Atelier series and I’ve always liked item crafting in games, so I thought I would try it. I’m so glad I did. I simply love this game. The story is pretty straight forward but the characters are so lovable and really make this game shine. I definitely enjoyed the item crafting and resort managing too. This game has different ending, so like Devil Survivor, I hope to get back to it eventually and get the other endings. (For those who are curious, I got the Royal Alchemist ending on my first go).

New Super Mario Bros. — For the most part, I enjoyed this game but the final level and battle with Bowser felt a bit anti-climatic because it was so easy. What I liked about the older Mario games was that the final fight with Bowser actually felt like the final fight and I would have to try multiple times before I actually won. I think I played the final level in World about 20 times before I managed to finish Bowser off for good. Wart in SMB2 was also obnoxiously hard, although I think a little too much compared to World. World felt just right.

Fire Emblem: Shadow Dragon — Ok, this is not a bad game at all, but well I was quite disappointed with it. It’s a remake of an NES game so the story was pretty meh and I could forgive that if 90% of the playable characters didn’t feel like generic throwaway cannon fodder. Yeah, I was really disappointed that there were no support conversations. I absolutely loved that feature in the GBA games and I’m really hoping it makes a proper comeback with the now announced 3DS game. (Or else heads will roll. ;P )

Super Mario World: Super Mario Advance 2 — I finally got around to trying the best loved Mario platformer with the GBA port and I can see why everyone loves it as much as they do. The game is a lot of fun and has a good difficulty curve. Also, like I mentioned above, the final battle with Bowser was tough and that really made me feel like this was the biggest and last hurdle I had to overcome. Also, I find it sort of funny that Bowser is so hard in this game but rides around in a happy cute thingie (what it is, I have no idea). Oh Mario games, never change. I love your whimsical nature. =D

Streetpass: Mii Plaza: Find Mii — For a pre-loaded little game/app./I can’t even classify it! it was quite fun. Granted, being restricted to only a max. of 10 Play Coins a day is annoying, but the actual game was deeper than I thought it would be. Using your units and magic strategically is a must. Although was it just me or does casting Pink magic (which makes your units do triple damage) make you miss like 80% of the time? I guess it’s there to balance the magic?

Streetpass: Mii Plaza: Puzzle Swap — The other game that came with the Mii Plaza app. It’s kind of boring, to tell the truth. I mean all you do is use your Play Coins to get pieces of a puzzle (and you can get duplicates). After you finish a puzzle and view it, the puzzle moves and you can rotate the camera a bit. It’s neat, but that’s about it. Still it’s free and comes with Find Mii, so I’m not complaining.

The Legend of Zelda: Four Swords Anniversary Edition — It was really neat of Nintendo to give this out for free for Zelda’s 25th anniversary. I bet the game is a lot of fun in multiplayer but alas I don’t know anyone near me with a DSi/3DS so I’ve only been able to play this alone. The controls are a bit chunky and take some getting used to, but it’s not a bad game. I had a great time with it and Realm of Memories was a real treat. Hero’s Trial is really hard though. I’m still trying to get through the final challenge and the second door took me awhile as well.

–SW

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